When people hear I do 3D animation, they often say “Wow, you must use a lot of software in my work.” Actually, I probably use fewer software packages than most people. All technology is “broken until proven working” to me (see previous post), and I only rely on tools that have passed this test.
Here are the things I’m willing to count on for “mission-critical” work:
- Linux (including only the kernel and Debian distribution, and excluding glibc)
- Windows (though not really any version after XP)
- Mac OSX (as a desktop client only)
- PuTTY SSH
- Web browsers: Chrome, Firefox, Safari
- EasyDNS for DNS hosting
- Pixar’s RenderMan
- Final Cut Pro*
- interp, and other software I write myself
* Lightwave and FCP make the list only because I’ve used them long enough to know how to stay away from their significant weak spots.
New things that are probably going to get added once I accumulate some more experience with them:
- Maya (core features only, and it’ll be a “*”)
- Amazon Web Services